Interface FlipState

All Known Implementing Classes:
LivingEntityRenderStateMixin

public interface FlipState
  • Method Details

    • doAFlip$canFlip

      boolean doAFlip$canFlip()
    • doAFlip$setCanFlip

      void doAFlip$setCanFlip(boolean canFlip)
    • doAFlip$isFlying

      boolean doAFlip$isFlying()
    • doAFlip$setFlying

      void doAFlip$setFlying(boolean isFlying)
    • doAFlip$shouldResetData

      boolean doAFlip$shouldResetData()
    • doAFlip$setResetData

      void doAFlip$setResetData(boolean isGrounded)
    • doAFlip$isFalling

      boolean doAFlip$isFalling()
    • doAFlip$setIsFalling

      void doAFlip$setIsFalling(boolean falling)
    • doAFlip$distanceFromGround

      double doAFlip$distanceFromGround()
    • doAFlip$setDistanceFromGround

      void doAFlip$setDistanceFromGround(double distance)
    • doAFlip$persistentData

      net.minecraft.nbt.CompoundTag doAFlip$persistentData()
    • doAFlip$setPersistentData

      void doAFlip$setPersistentData(net.minecraft.nbt.CompoundTag tag)