Class FishCaughtEvent

All Implemented Interfaces:
ICancellableEcsEvent

public class FishCaughtEvent extends CancellableEcsEvent
Event fired when player caught a fish. This event is cancellable, and allows you to modify the caught item.
  • Constructor Details

  • Method Details

    • getCaughtItem

      public ItemStack getCaughtItem()
    • setCaughtItem

      public void setCaughtItem(ItemStack caughtItem)
    • getPlayerRef

      public Ref<EntityStore> getPlayerRef()